"Welcome to Thunderdome, bitch!" -Floyd (aka Dane Cook) from "Waiting". Classic.
Thursday, February 28, 2008
Team Ico's next project a no-show at GDC '08.
Unfortunately, the one game that I was truly looking forward to seeing at this year's GDC in some form or another was a no-show. However, I admire Team Ico's patience in creating their games. Both ICO and Shadow of the Colossus took quite a few years to get from concept to completion and both became examples of how video games could be looked upon as an art form. I'm expecting the same from their 3rd project. Just looking at what they did with the PS2's processing power makes wonder just how incredible this game is going to look and feel once it's finished. Below is a concept video made for Shadow of the Colossus shown at the DICE Summit back in 2003. This was made single-handedly by the game's creator and Team ICO director Fumito Ueda. Team Ico's current staff consists of around 20 people hand-picked by Ueda himself, all of whom are currently working on the next project.
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I enjoyed SotC very much. Beautiful game in pretty much every way. I hope that the next project (which I hear to be Ico 2) will be using the full power of the PS3 or X360. Enough with the PS2! Let it rest in peace! (Although, surprisingly there are still several good RPGs being released for PS2 mid-year)
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